Line 227... |
Line 227... |
227 |
bool importBodies(const Utils::CStringList &sceneModels, const Utils::String &filename);
|
227 |
bool importBodies(const Utils::CStringList &sceneModels, const Utils::String &filename);
|
228 |
bool ImportCockpits(const Utils::String &filename);
|
228 |
bool ImportCockpits(const Utils::String &filename);
|
229 |
Utils::String formatShipData(const Utils::CStringList &cockpits, int *text, int game);
|
229 |
Utils::String formatShipData(const Utils::CStringList &cockpits, int *text, int game);
|
230 |
|
230 |
|
231 |
virtual bool loadPackageData(const Utils::WString &sFirst, const Utils::WString &sRest, const Utils::WString &sMainGame, Utils::WStringList &otherGames, Utils::WStringList &gameAddons, CProgressInfo *progress = NULL) override;
|
231 |
virtual bool loadPackageData(const Utils::WString &sFirst, const Utils::WString &sRest, const Utils::WString &sMainGame, Utils::WStringList &otherGames, Utils::WStringList &gameAddons, CProgressInfo *progress = NULL) override;
|
232 |
virtual bool GeneratePackagerScript(bool wildcard, Utils::CStringList *list, int game, const Utils::CStringList &gameAddons, bool datafile = false) override;
|
232 |
virtual bool GeneratePackagerScript(bool wildcard, Utils::WStringList *list, int game, const Utils::WStringList &gameAddons, bool datafile = false) override;
|
233 |
virtual void addGeneratedFiles(HZIP &hz);
|
233 |
virtual void addGeneratedFiles(HZIP &hz);
|
234 |
|
234 |
|
235 |
protected:
|
235 |
protected:
|
236 |
virtual void Delete ();
|
236 |
virtual void Delete ();
|
237 |
virtual void SetDefaults ();
|
237 |
virtual void SetDefaults ();
|
238 |
virtual bool _checkHeader(const Utils::String header) const override;
|
238 |
virtual bool _checkHeader(const Utils::WString &header) const override;
|
239 |
SCockpit *_findCockpit(const Utils::String &sID);
|
239 |
SCockpit *_findCockpit(const Utils::String &sID);
|
240 |
void _addSection(Utils::CList<STypesSection> &list, const Utils::String §ion, const Utils::String &data);
|
240 |
void _addSection(Utils::CList<STypesSection> &list, const Utils::String §ion, const Utils::String &data);
|
241 |
void _addDataSection(Utils::CStringList& list, Utils::CList<STypesSection>& sectionList, bool bUseFirst);
|
241 |
void _addDataSection(Utils::CStringList& list, Utils::CList<STypesSection>& sectionList, bool bUseFirst);
|
242 |
bool _addTextFromFile(CFileIO &F, int textId = -1);
|
242 |
bool _addTextFromFile(CFileIO &F, int textId = -1);
|
243 |
|
243 |
|