Subversion Repositories spk

Rev

Rev 103 | Rev 191 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 103 Rev 170
Line 12... Line 12...
12
		m_pPackages = p;
12
		m_pPackages = p;
13
		m_pMainForm = mainForm;
13
		m_pMainForm = mainForm;
14
		m_pShipFile = shipFile;
14
		m_pShipFile = shipFile;
15
		m_pShipData = new CShipData(m_pShipFile->GetShipData());
15
		m_pShipData = new CShipData(m_pShipFile->GetShipData());
16
		m_pWeapons = new CLinkList<SWeaponMasks>;
16
		m_pWeapons = new CLinkList<SWeaponMasks>;
17
		m_pModels = m_pShipFile->ReadSceneModels();
17
		m_pShipFile->readSceneModels(*_pModels);
18
 
18
 
19
		this->Text = "Customise Ship: " + SystemStringFromCyString(m_pShipData->sID);
19
		this->Text = "Customise Ship: " + SystemStringFromCyString(m_pShipData->sID);
20
 
20
 
21
		m_pCustomiseInfo = gcnew CustomiseInfo(this, m_pShipData);
21
		m_pCustomiseInfo = gcnew CustomiseInfo(this, m_pShipData);
22
		this->tabPage1->Controls->Add(m_pCustomiseInfo);
22
		this->tabPage1->Controls->Add(m_pCustomiseInfo);
Line 26... Line 26...
26
		this->tabPage3->Controls->Add(m_pCustomiseWeapons1);
26
		this->tabPage3->Controls->Add(m_pCustomiseWeapons1);
27
		m_pCustomiseModel = gcnew CustomiseModel(m_pShipData);
27
		m_pCustomiseModel = gcnew CustomiseModel(m_pShipData);
28
		this->tabPage4->Controls->Add(m_pCustomiseModel);
28
		this->tabPage4->Controls->Add(m_pCustomiseModel);
29
		m_pCustomiseWeapons = gcnew CustomiseWeapons(this, m_pWeapons, m_pShipData);
29
		m_pCustomiseWeapons = gcnew CustomiseWeapons(this, m_pWeapons, m_pShipData);
30
		this->tabPage5->Controls->Add(m_pCustomiseWeapons);
30
		this->tabPage5->Controls->Add(m_pCustomiseWeapons);
31
		m_pCustomiseGuns = gcnew CustomiseGuns(this, imagesSmall, imagesLarge, m_pShipData, m_pModels);
31
		m_pCustomiseGuns = gcnew CustomiseGuns(this, imagesSmall, imagesLarge, m_pShipData, _pModels);
32
		this->tabPage7->Controls->Add(m_pCustomiseGuns);
32
		this->tabPage7->Controls->Add(m_pCustomiseGuns);
33
		m_pCustomiseTurret = gcnew CustomiseTurret(this, imagesSmall, imagesLarge, m_pModels, m_pShipData, m_pShipFile);
33
		m_pCustomiseTurret = gcnew CustomiseTurret(this, imagesSmall, imagesLarge, _pModels, m_pShipData, m_pShipFile);
34
		this->tabPage6->Controls->Add(m_pCustomiseTurret);
34
		this->tabPage6->Controls->Add(m_pCustomiseTurret);
35
 
35
 
36
		_pGameDir = gameDir;
36
		_pGameDir = gameDir;
37
 
37
 
38
		this->SetupControls();
38
		this->SetupControls();