Subversion Repositories spk

Rev

Rev 191 | Rev 217 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 191 Rev 197
Line 72... Line 72...
72
		this->ComboGame->Enabled = true;
72
		this->ComboGame->Enabled = true;
73
		this->ComboGame->Items->Clear();
73
		this->ComboGame->Items->Clear();
74
 
74
 
75
		int selectedGame = 0;
75
		int selectedGame = 0;
76
		int highestGame = 0;
76
		int highestGame = 0;
77
		for ( Utils::String dir = _pGameDir->first(); !dir.empty(); dir = _pGameDir->next() ) {
77
		for ( Utils::WString dir = _pGameDir->first(); !dir.empty(); dir = _pGameDir->next() ) {
78
			if ( _pGameDir->currentGame() > highestGame ) {
78
			if ( _pGameDir->currentGame() > highestGame ) {
79
				selectedGame = this->ComboGame->Items->Count;
79
				selectedGame = this->ComboGame->Items->Count;
80
				highestGame = _pGameDir->currentGame();
80
				highestGame = _pGameDir->currentGame();
81
			}
81
			}
82
			this->ComboGame->Items->Add(_US(_pGameDir->currentName() + " [" + dir + "]"));
82
			this->ComboGame->Items->Add(_US(_pGameDir->currentName() + L" [" + dir + L"]"));
83
		}
83
		}
84
 
84
 
85
		//((Form1 ^)m_pMainForm)->LoadText(NULL);
85
		//((Form1 ^)m_pMainForm)->LoadText(NULL);
86
 
86
 
87
		for ( int i = 1; i < m_pPackages->GetGameExe()->GetNumGames(); i++ )
87
		for ( int i = 1; i < m_pPackages->GetGameExe()->numGames(); i++ )
88
		{
88
		{
89
			SGameExe *gameExe = m_pPackages->GetGameExe()->GetGame(i);
89
			SGameExe *gameExe = m_pPackages->GetGameExe()->game(i);
90
			if ( gameExe )
90
			if ( gameExe )
91
			{
91
			{
92
				//this->ComboGame->Items->Add(_US(gameExe->sName));
92
				//this->ComboGame->Items->Add(_US(gameExe->sName));
93
				m_pCustomiseTurret->AddGameEntry(_US(gameExe->sName));
93
				m_pCustomiseTurret->AddGameEntry(_US(gameExe->sName));
94
				m_pCustomiseWeapons->AddGameEntry(_US(gameExe->sName));
94
				m_pCustomiseWeapons->AddGameEntry(_US(gameExe->sName));