Line 97... |
Line 97... |
97 |
this->SuspendLayout();
|
97 |
this->SuspendLayout();
|
98 |
//
|
98 |
//
|
99 |
// ListWeapons
|
99 |
// ListWeapons
|
100 |
//
|
100 |
//
|
101 |
this->ListWeapons->CheckBoxes = true;
|
101 |
this->ListWeapons->CheckBoxes = true;
|
102 |
this->ListWeapons->Columns->AddRange(gcnew cli::array< System::Windows::Forms::ColumnHeader^ >(2) {this->columnHeader1,
|
102 |
this->ListWeapons->Columns->AddRange(gcnew cli::array< System::Windows::Forms::ColumnHeader^ >(2) {
|
103 |
this->columnHeader2});
|
103 |
this->columnHeader1,
|
- |
|
104 |
this->columnHeader2
|
- |
|
105 |
});
|
104 |
this->ListWeapons->Dock = System::Windows::Forms::DockStyle::Fill;
|
106 |
this->ListWeapons->Dock = System::Windows::Forms::DockStyle::Fill;
|
105 |
this->ListWeapons->FullRowSelect = true;
|
107 |
this->ListWeapons->FullRowSelect = true;
|
- |
|
108 |
this->ListWeapons->HideSelection = false;
|
106 |
this->ListWeapons->Location = System::Drawing::Point(0, 48);
|
109 |
this->ListWeapons->Location = System::Drawing::Point(0, 48);
|
107 |
this->ListWeapons->Name = L"ListWeapons";
|
110 |
this->ListWeapons->Name = L"ListWeapons";
|
108 |
this->ListWeapons->Size = System::Drawing::Size(552, 588);
|
111 |
this->ListWeapons->Size = System::Drawing::Size(552, 588);
|
109 |
this->ListWeapons->TabIndex = 5;
|
112 |
this->ListWeapons->TabIndex = 5;
|
110 |
this->ListWeapons->UseCompatibleStateImageBehavior = false;
|
113 |
this->ListWeapons->UseCompatibleStateImageBehavior = false;
|
111 |
this->ListWeapons->View = System::Windows::Forms::View::Details;
|
114 |
this->ListWeapons->View = System::Windows::Forms::View::Details;
|
112 |
this->ListWeapons->ItemChecked += gcnew System::Windows::Forms::ItemCheckedEventHandler(this, &CustomiseWeapons::ListWeapons_ItemChecked);
|
- |
|
113 |
this->ListWeapons->ItemCheck += gcnew System::Windows::Forms::ItemCheckEventHandler(this, &CustomiseWeapons::ListWeapons_ItemCheck);
|
115 |
this->ListWeapons->ItemCheck += gcnew System::Windows::Forms::ItemCheckEventHandler(this, &CustomiseWeapons::ListWeapons_ItemCheck);
|
- |
|
116 |
this->ListWeapons->ItemChecked += gcnew System::Windows::Forms::ItemCheckedEventHandler(this, &CustomiseWeapons::ListWeapons_ItemChecked);
|
114 |
//
|
117 |
//
|
115 |
// columnHeader1
|
118 |
// columnHeader1
|
116 |
//
|
119 |
//
|
117 |
this->columnHeader1->Text = L"Group";
|
120 |
this->columnHeader1->Text = L"Group";
|
118 |
//
|
121 |
//
|
Line 200... |
Line 203... |
200 |
this->ComboGameLaser->SelectedIndexChanged += gcnew System::EventHandler(this, &CustomiseWeapons::ComboGameLaser_SelectedIndexChanged);
|
203 |
this->ComboGameLaser->SelectedIndexChanged += gcnew System::EventHandler(this, &CustomiseWeapons::ComboGameLaser_SelectedIndexChanged);
|
201 |
//
|
204 |
//
|
202 |
// label51
|
205 |
// label51
|
203 |
//
|
206 |
//
|
204 |
this->label51->Dock = System::Windows::Forms::DockStyle::Left;
|
207 |
this->label51->Dock = System::Windows::Forms::DockStyle::Left;
|
205 |
this->label51->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 9.75F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point,
|
208 |
this->label51->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 9.75F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point,
|
206 |
static_cast<System::Byte>(0)));
|
209 |
static_cast<System::Byte>(0)));
|
207 |
this->label51->Location = System::Drawing::Point(0, 0);
|
210 |
this->label51->Location = System::Drawing::Point(0, 0);
|
208 |
this->label51->Name = L"label51";
|
211 |
this->label51->Name = L"label51";
|
209 |
this->label51->Size = System::Drawing::Size(188, 22);
|
212 |
this->label51->Size = System::Drawing::Size(188, 22);
|
210 |
this->label51->TabIndex = 1;
|
213 |
this->label51->TabIndex = 1;
|