Subversion Repositories spk

Rev

Rev 50 | Rev 77 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 50 Rev 68
Line 208... Line 208...
208
	}
208
	}
209
 
209
 
210
	SGameDir *pDir = Filesystem->gameDir();
210
	SGameDir *pDir = Filesystem->gameDir();
211
	CyString mod;
211
	CyString mod;
212
	if ( Filesystem->gameMod() ) {
212
	if ( Filesystem->gameMod() ) {
213
		mod = pDir->sDir + "/mods/" + CyStringFromSystemString(Filesystem->gameMod()) + ".cat";
213
		mod = CyString(pDir->dir) + "/mods/" + CyStringFromSystemString(Filesystem->gameMod()) + ".cat";
214
	}
214
	}
215
 
215
 
216
	// load a mod on top of the VFS
216
	// load a mod on top of the VFS
217
	if ( !mod.Empty() ) {
217
	if ( !mod.Empty() ) {
218
		if ( !pDir->pVfs->loadMod(mod.ToString()) ) {
218
		if ( !pDir->pVfs->loadMod(mod.ToString()) ) {