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Rev 170 Rev 175
Line 477... Line 477...
477
				if ( to && to->Length ) {
477
				if ( to && to->Length ) {
478
					Utils::String exportFilename = CFileIO(sFile).changeFileExtension("zip");
478
					Utils::String exportFilename = CFileIO(sFile).changeFileExtension("zip");
479
					if ( game ) {
479
					if ( game ) {
480
						exportFilename = CFileIO(exportFilename).dir() + "/" + CFileIO(exportFilename).baseName() + "_" + CBaseFile::ConvertGameToString(game) + ".zip";
480
						exportFilename = CFileIO(exportFilename).dir() + "/" + CFileIO(exportFilename).baseName() + "_" + CBaseFile::ConvertGameToString(game) + ".zip";
481
					}
481
					}
482
					if ( p->SaveToArchive(exportFilename, game, m_pPackages->GetGameExe()) ) {
482
					if ( p->saveToArchive(exportFilename, game, m_pPackages->GetGameExe()) ) {
483
						String ^message = "Export: " + file + "\nTo: " + _US(CFileIO(exportFilename).filename());
483
						String ^message = "Export: " + file + "\nTo: " + _US(CFileIO(exportFilename).filename());
484
						if ( game ) {
484
						if ( game ) {
485
							message += "\nGame: " + SystemStringFromCyString(m_pPackages->GetGameExe()->GetGame(game - 1)->sName);
485
							message += "\nGame: " + SystemStringFromCyString(m_pPackages->GetGameExe()->GetGame(game - 1)->sName);
486
						}
486
						}
487
						MessageBox::Show(this, message, "Exported Package", MessageBoxButtons::OK, MessageBoxIcon::Information);
487
						MessageBox::Show(this, message, "Exported Package", MessageBoxButtons::OK, MessageBoxIcon::Information);
Line 559... Line 559...
559
				if ( !saveto.right(4).Compare(".spk") && package->GetType() != TYPE_XSP )
559
				if ( !saveto.right(4).Compare(".spk") && package->GetType() != TYPE_XSP )
560
					saveto += ".spk";
560
					saveto += ".spk";
561
				else if ( !saveto.right(4).Compare(".xsp") && package->GetType() == TYPE_XSP )
561
				else if ( !saveto.right(4).Compare(".xsp") && package->GetType() == TYPE_XSP )
562
					saveto += ".xsp";
562
					saveto += ".xsp";
563
				// write script
563
				// write script
564
				if ( package->WriteFile(saveto) ) {
564
				if ( package->writeFile(saveto) ) {
565
					String ^message = "Package: " + _US(saveto) + " has been created\n";
565
					String ^message = "Package: " + _US(saveto) + " has been created\n";
566
					if ( package->AutoGenerateUpdateFile() )
566
					if ( package->AutoGenerateUpdateFile() )
567
						package->createUpdateFile(CFileIO(saveto).dir());
567
						package->createUpdateFile(CFileIO(saveto).dir());
568
					Utils::String exportto = package->exportFilename();
568
					Utils::String exportto = package->exportFilename();
569
					if ( !exportto.empty() ) {
569
					if ( !exportto.empty() ) {
570
						exportto = exportto.findReplace("$DEFAULTDIR", CFileIO(sFile).dir() + "/");
570
						exportto = exportto.findReplace("$DEFAULTDIR", CFileIO(sFile).dir() + "/");
571
						exportto = exportto.findReplace("$PATH", CFileIO(sFile).dir());
571
						exportto = exportto.findReplace("$PATH", CFileIO(sFile).dir());
572
						exportto = exportto.asFilename();
572
						exportto = exportto.asFilename();
573
						if ( package->SaveToArchive(exportto, 0, m_pPackages->GetGameExe()) ) {
573
						if ( package->saveToArchive(exportto, 0, m_pPackages->GetGameExe()) ) {
574
							message += "\nExported to:\n" + _US(exportto) + "\n";
574
							message += "\nExported to:\n" + _US(exportto) + "\n";
575
							if ( package->IsAnyGameInPackage() ) {
575
							if ( package->IsAnyGameInPackage() ) {
576
								for ( int i = 0; i < m_pPackages->GetGameExe()->GetNumGames(); i++ ) {
576
								for ( int i = 0; i < m_pPackages->GetGameExe()->GetNumGames(); i++ ) {
577
									if ( package->IsGameInPackage(i + 1) ) {
577
									if ( package->IsGameInPackage(i + 1) ) {
578
										Utils::String exportFile = CFileIO(saveto).dir() + "/" + CFileIO(saveto).baseName() + "_" + CBaseFile::ConvertGameToString(i + 1) + "." + CFileIO(exportto).extension();
578
										Utils::String exportFile = CFileIO(saveto).dir() + "/" + CFileIO(saveto).baseName() + "_" + CBaseFile::ConvertGameToString(i + 1) + "." + CFileIO(exportto).extension();
579
										if ( package->SaveToArchive(exportFile, i + 1, m_pPackages->GetGameExe()) ) {
579
										if ( package->saveToArchive(exportFile, i + 1, m_pPackages->GetGameExe()) ) {
580
											message += _US(CFileIO(exportFile).filename()) + "\n";
580
											message += _US(CFileIO(exportFile).filename()) + "\n";
581
										}
581
										}
582
									}
582
									}
583
								}
583
								}
584
							}
584
							}
Line 646... Line 646...
646
			{
646
			{
647
				if ( package->icon() )
647
				if ( package->icon() )
648
				{
648
				{
649
					package->ReadIconFileToMemory();
649
					package->ReadIconFileToMemory();
650
					Utils::String sIconFile = _S(IO::Path::GetTempPath()) + "\\" + CFileIO(sFile).baseName() + "." + package->iconExt();
650
					Utils::String sIconFile = _S(IO::Path::GetTempPath()) + "\\" + CFileIO(sFile).baseName() + "." + package->iconExt();
651
					if ( package->ExtractFile(package->icon(), CFileIO(sIconFile).fullFilename(), false) )
651
					if ( package->extractFile(package->icon(), CFileIO(sIconFile).fullFilename(), false) )
652
					{
652
					{
653
						String ^iconFile = _US(sIconFile);
653
						String ^iconFile = _US(sIconFile);
654
						if ( IO::File::Exists(iconFile) )
654
						if ( IO::File::Exists(iconFile) )
655
						{
655
						{
656
							String ^ext = System::IO::FileInfo(iconFile).Extension;
656
							String ^ext = System::IO::FileInfo(iconFile).Extension;
Line 811... Line 811...
811
				OpenPackagerScript(file);
811
				OpenPackagerScript(file);
812
				return;
812
				return;
813
			}
813
			}
814
 
814
 
815
			float fVersion;
815
			float fVersion;
816
			CyString sFile = CyStringFromSystemString(file);
816
			Utils::String sFile = _S(file);
817
			int fileType = CSpkFile::CheckFile(sFile, &fVersion);
817
			int fileType = CSpkFile::CheckFile(sFile, &fVersion);
818
 
818
 
819
			if ( fVersion > (float)FILEVERSION )
819
			if ( fVersion > (float)FILEVERSION )
820
			{
820
			{
821
				if ( display )
821
				if ( display )
Line 888... Line 888...
888
			}
888
			}
889
 
889
 
890
			if ( loaded )
890
			if ( loaded )
891
			{
891
			{
892
				// adjust the loaded list
892
				// adjust the loaded list
893
				sFile.FindReplace("/&quot;, "\\&quot;);
893
				sFile = sFile.findReplace(&quot;/", "\\").remove(9).remove('\r').remove('\n&apos;);
894
				sFile.RemoveChar(9);
-
 
895
				sFile.RemoveChar('\r');
-
 
896
				sFile.RemoveChar('\n');
-
 
897
				m_pLoadedList->Remove(sFile, true);
894
				m_pLoadedList->Remove(sFile, true);
898
				m_pLoadedList->PushFront(sFile);
895
				m_pLoadedList->PushFront(CyString(sFile));
899
 
896
 
900
				while ( m_pLoadedList->Count() > 15 )
897
				while ( m_pLoadedList->Count() > 15 )
901
					m_pLoadedList->PopBack();
898
					m_pLoadedList->PopBack();
902
 
899
 
903
				this->SaveData();
900
				this->SaveData();
Line 1033... Line 1030...
1033
				}
1030
				}
1034
 
1031
 
1035
				// work out the type
1032
				// work out the type
1036
				float fVersion;
1033
				float fVersion;
1037
				int iconType = -1;
1034
				int iconType = -1;
1038
				int check = CBaseFile::CheckFile(str->str, &fVersion);
1035
				int check = CBaseFile::CheckFile(str->str.ToString(), &fVersion);
1039
				switch ( check )
1036
				switch ( check )
1040
				{
1037
				{
1041
					case SPKFILE_BASE:
1038
					case SPKFILE_BASE:
1042
						iconType = 5;
1039
						iconType = 5;
1043
						break;
1040
						break;