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Rev 101 Rev 197
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			_pDirs(dirs),
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			_pDirs(dirs),
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			_bReload(reload)
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			_bReload(reload)
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		{
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		{
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			InitializeComponent();
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			InitializeComponent();
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			_sCurrentDir = new Utils::String();
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			_sCurrentDir = new Utils::WString();
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		}
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		}
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		LoadText(CVirtualFileSystem *vfs) : _pVFS(vfs),
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		LoadText(CVirtualFileSystem *vfs) : _pVFS(vfs),
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			_pDirs(NULL),
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			_pDirs(NULL),
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			_bReload(false)
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			_bReload(false)
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		{
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		{
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			InitializeComponent();
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			InitializeComponent();
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			_sCurrentDir = new Utils::String();
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			_sCurrentDir = new Utils::WString();
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			*_sCurrentDir = vfs->directory();
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			*_sCurrentDir = vfs->directory();
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		}
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		}
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		void Start()
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		void Start()
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		{
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		{
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	private:
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	private:
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		bool _bReload;
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		bool _bReload;
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		CVirtualFileSystem *_pVFS;
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		CVirtualFileSystem *_pVFS;
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		Collections::Hashtable	^m_pTextList;
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		Collections::Hashtable	^m_pTextList;
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		Utils::String *_sCurrentDir;
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		Utils::WString *_sCurrentDir;
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		CGameDirectories *_pDirs;
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		CGameDirectories *_pDirs;
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		/// <summary>
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		/// <summary>
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		/// Required designer variable.
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		/// Required designer variable.
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		/// </summary>
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		/// </summary>
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		System::ComponentModel::Container ^components;
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		System::ComponentModel::Container ^components;