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	}
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	}
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	Utils::WString SelectFilesystem::gameDir()
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	Utils::WString SelectFilesystem::gameDir()
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	{
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	{
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		for ( Utils::WString dir = _pGameDir->first(); !dir.empty(); dir = _pGameDir->next() ) {
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		for ( Utils::WString dir = _pGameDir->first(); !dir.empty(); dir = _pGameDir->next() ) {
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			if ( dir.Compare(_S(this->comboBox2->Items[this->comboBox2->SelectedIndex]->ToString())) ) {
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			if ( dir.Compare(_WS(this->comboBox2->Items[this->comboBox2->SelectedIndex]->ToString())) ) {
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				_pGameDir->setSelectedDirectory(dir);
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				_pGameDir->setSelectedDirectory(dir);
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				return dir;
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				return dir;
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			}
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			}
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		}
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		}
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