Line 117... |
Line 117... |
117 |
{
|
117 |
{
|
118 |
for (auto itr = currentDirs->begin(); itr != currentDirs->end(); itr++)
|
118 |
for (auto itr = currentDirs->begin(); itr != currentDirs->end(); itr++)
|
119 |
{
|
119 |
{
|
120 |
Utils::WString data = (*itr)->data;
|
120 |
Utils::WString data = (*itr)->data;
|
121 |
if(data.contains(L"|"))
|
121 |
if(data.contains(L"|"))
|
122 |
_lDirs->pushBack(_packages->getGameRunExe((*itr)->str.toString()), data.tokens(L"|", 2));
|
122 |
_lDirs->pushBack(_packages->getGameRunExe((*itr)->str), data.tokens(L"|", 2));
|
123 |
else
|
123 |
else
|
124 |
_lDirs->pushBack(_packages->getGameRunExe((*itr)->str.toString()), data);
|
124 |
_lDirs->pushBack(_packages->getGameRunExe((*itr)->str), data);
|
125 |
}
|
125 |
}
|
126 |
}
|
126 |
}
|
127 |
if (removedDirs)
|
127 |
if (removedDirs)
|
128 |
{
|
128 |
{
|
129 |
for (auto itr = removedDirs->begin(); itr != removedDirs->end(); itr++)
|
129 |
for (auto itr = removedDirs->begin(); itr != removedDirs->end(); itr++)
|
130 |
_lRemoveDirs->pushBack(_packages->getGameRunExe((*itr)->str.toString()), (*itr)->data);
|
130 |
_lRemoveDirs->pushBack(_packages->getGameRunExe((*itr)->str), (*itr)->data);
|
131 |
}
|
131 |
}
|
132 |
|
132 |
|
133 |
// find other dirs
|
133 |
// find other dirs
|
134 |
System::String ^progfile = Environment::GetFolderPath(Environment::SpecialFolder::ProgramFiles);
|
134 |
System::String ^progfile = Environment::GetFolderPath(Environment::SpecialFolder::ProgramFiles);
|
135 |
Utils::WStringList gameDirs;
|
135 |
Utils::WStringList gameDirs;
|
Line 215... |
Line 215... |
215 |
item->ImageIndex = iGame;
|
215 |
item->ImageIndex = iGame;
|
216 |
|
216 |
|
217 |
item->SubItems->Add(_US(s_item->data));
|
217 |
item->SubItems->Add(_US(s_item->data));
|
218 |
if (CFileIO::Exists(s_item->str))
|
218 |
if (CFileIO::Exists(s_item->str))
|
219 |
{
|
219 |
{
|
220 |
ListViewItem::ListViewSubItem ^i = _packages->isCurrentDir(dir.toString()) ? item->SubItems->Add("Active") : item->SubItems->Add("OK");
|
220 |
ListViewItem::ListViewSubItem ^i = _packages->isCurrentDir(dir) ? item->SubItems->Add("Active") : item->SubItems->Add("OK");
|
221 |
i->ForeColor = Color::Green;
|
221 |
i->ForeColor = Color::Green;
|
222 |
item->SubItems->Add(_US(_packages->ConvertLanguage(_packages->getGameLanguage(CFileIO(s_item->str).dir().toString()))));
|
222 |
item->SubItems->Add(_US(_packages->ConvertLanguage(_packages->getGameLanguage(CFileIO(s_item->str).dir()))));
|
223 |
}
|
223 |
}
|
224 |
else
|
224 |
else
|
225 |
{
|
225 |
{
|
226 |
ListViewItem::ListViewSubItem ^i = item->SubItems->Add("Not Found");
|
226 |
ListViewItem::ListViewSubItem ^i = item->SubItems->Add("Not Found");
|
227 |
i->ForeColor = Color::Red;
|
227 |
i->ForeColor = Color::Red;
|
Line 249... |
Line 249... |
249 |
if (CFileIO::Exists(s_item->str)) {
|
249 |
if (CFileIO::Exists(s_item->str)) {
|
250 |
ListViewItem ^item = gcnew ListViewItem(_US(_packages->GetGameExe()->properDir(s_item->str)));
|
250 |
ListViewItem ^item = gcnew ListViewItem(_US(_packages->GetGameExe()->properDir(s_item->str)));
|
251 |
int iGame = _packages->GetGameExe()->getGameType(s_item->str);
|
251 |
int iGame = _packages->GetGameExe()->getGameType(s_item->str);
|
252 |
item->ImageIndex = iGame;
|
252 |
item->ImageIndex = iGame;
|
253 |
item->SubItems->Add(_US(s_item->data));
|
253 |
item->SubItems->Add(_US(s_item->data));
|
254 |
item->SubItems->Add(_US(_packages->ConvertLanguage(_packages->getGameLanguage(CFileIO(s_item->str).dir().toString()))));
|
254 |
item->SubItems->Add(_US(_packages->ConvertLanguage(_packages->getGameLanguage(CFileIO(s_item->str).dir()))));
|
255 |
item->SubItems->Add(_US(_packages->GetGameExe()->isAddon(s_item->str) ? "Yes" : "No"));
|
255 |
item->SubItems->Add(_US(_packages->GetGameExe()->isAddon(s_item->str) ? "Yes" : "No"));
|
256 |
item->SubItems->Add(_US(s_item->str));
|
256 |
item->SubItems->Add(_US(s_item->str));
|
257 |
this->listView2->Items->Add(item);
|
257 |
this->listView2->Items->Add(item);
|
258 |
}
|
258 |
}
|
259 |
}
|
259 |
}
|
Line 262... |
Line 262... |
262 |
if (CFileIO::Exists(s_item->str)) {
|
262 |
if (CFileIO::Exists(s_item->str)) {
|
263 |
ListViewItem ^item = gcnew ListViewItem(_US(_packages->GetGameExe()->properDir(s_item->str)));
|
263 |
ListViewItem ^item = gcnew ListViewItem(_US(_packages->GetGameExe()->properDir(s_item->str)));
|
264 |
int iGame = _packages->GetGameExe()->getGameType(s_item->str);
|
264 |
int iGame = _packages->GetGameExe()->getGameType(s_item->str);
|
265 |
item->ImageIndex = iGame;
|
265 |
item->ImageIndex = iGame;
|
266 |
item->SubItems->Add(_US(_packages->GetGameExe()->gameName(s_item->str)));
|
266 |
item->SubItems->Add(_US(_packages->GetGameExe()->gameName(s_item->str)));
|
267 |
item->SubItems->Add(_US(_packages->ConvertLanguage(_packages->getGameLanguage(CFileIO(s_item->str).dir().toString()))));
|
267 |
item->SubItems->Add(_US(_packages->ConvertLanguage(_packages->getGameLanguage(CFileIO(s_item->str).dir()))));
|
268 |
item->SubItems->Add(_US(_packages->GetGameExe()->isAddon(s_item->str) ? "Yes" : "No"));
|
268 |
item->SubItems->Add(_US(_packages->GetGameExe()->isAddon(s_item->str) ? "Yes" : "No"));
|
269 |
item->SubItems->Add(_US(s_item->str));
|
269 |
item->SubItems->Add(_US(s_item->str));
|
270 |
this->listView2->Items->Add(item);
|
270 |
this->listView2->Items->Add(item);
|
271 |
}
|
271 |
}
|
272 |
}
|
272 |
}
|
Line 352... |
Line 352... |
352 |
for (int i = 0; i < this->listView1->SelectedItems->Count; ++i)
|
352 |
for (int i = 0; i < this->listView1->SelectedItems->Count; ++i)
|
353 |
{
|
353 |
{
|
354 |
String ^s = this->listView1->SelectedItems[i]->SubItems[this->listView1->SelectedItems[i]->SubItems->Count - 1]->Text;
|
354 |
String ^s = this->listView1->SelectedItems[i]->SubItems[this->listView1->SelectedItems[i]->SubItems->Count - 1]->Text;
|
355 |
|
355 |
|
356 |
Utils::WString dir = _packages->getProperDir(_WS(s));
|
356 |
Utils::WString dir = _packages->getProperDir(_WS(s));
|
357 |
if (_packages->isCurrentDir(dir.toString()))
|
357 |
if (_packages->isCurrentDir(dir))
|
358 |
{
|
358 |
{
|
359 |
if (MessageBox::Show(this, "The game directory: " + _US(dir) + "\nIs currently the active game directory, are you sure you want to remove it?", "Remove Game Directory", MessageBoxButtons::YesNo, MessageBoxIcon::Question) == Windows::Forms::DialogResult::No)
|
359 |
if (MessageBox::Show(this, "The game directory: " + _US(dir) + "\nIs currently the active game directory, are you sure you want to remove it?", "Remove Game Directory", MessageBoxButtons::YesNo, MessageBoxIcon::Question) == Windows::Forms::DialogResult::No)
|
360 |
continue;
|
360 |
continue;
|
361 |
}
|
361 |
}
|
362 |
anyDone = true;
|
362 |
anyDone = true;
|
363 |
_lRemoveDirs->pushBack(_S(s), _lDirs->findString(_S(s)));
|
363 |
_lRemoveDirs->pushBack(_WS(s), _lDirs->findString(_WS(s)));
|
364 |
_lDirs->remove(_S(s), false);
|
364 |
_lDirs->remove(_WS(s), false);
|
365 |
}
|
365 |
}
|
366 |
|
366 |
|
367 |
if (anyDone)
|
367 |
if (anyDone)
|
368 |
{
|
368 |
{
|
369 |
UpdateGameDirs();
|
369 |
UpdateGameDirs();
|
Line 401... |
Line 401... |
401 |
System::Void DirectoryControl::listView2_DoubleClick(System::Object^ sender, System::EventArgs^ e)
|
401 |
System::Void DirectoryControl::listView2_DoubleClick(System::Object^ sender, System::EventArgs^ e)
|
402 |
{
|
402 |
{
|
403 |
String ^s = this->listView2->SelectedItems[0]->SubItems[this->listView2->SelectedItems[0]->SubItems->Count - 1]->Text;
|
403 |
String ^s = this->listView2->SelectedItems[0]->SubItems[this->listView2->SelectedItems[0]->SubItems->Count - 1]->Text;
|
404 |
if (s && s->Length > 0)
|
404 |
if (s && s->Length > 0)
|
405 |
{
|
405 |
{
|
406 |
_lDirs->pushBack(_WS(s), _packages->GetGameExe()->gameName(_S(s)));
|
406 |
_lDirs->pushBack(_WS(s), _packages->GetGameExe()->gameName(_WS(s)));
|
407 |
_lFoundDirs->remove(_WS(s), false);
|
407 |
_lFoundDirs->remove(_WS(s), false);
|
408 |
_lRemoveDirs->remove(_WS(s), false);
|
408 |
_lRemoveDirs->remove(_WS(s), false);
|
409 |
|
409 |
|
410 |
UpdateGameDirs();
|
410 |
UpdateGameDirs();
|
411 |
UpdateFoundDirs();
|
411 |
UpdateFoundDirs();
|