| Line 5... | Line 5... | 
          
            | 5 | 	Added shader files to Ship Extraction
 | 5 | 	Added shader files to Ship Extraction
 | 
          
            | 6 | 	Virtual File System will now find matching pbd/bod if it cant read the bob files
 | 6 | 	Virtual File System will now find matching pbd/bod if it cant read the bob files
 | 
          
            | 7 | 	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
 | 7 | 	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
 | 
          
            | 8 | 	Added libx2bc to allow decompiling of bob files
 | 8 | 	Added libx2bc to allow decompiling of bob files
 | 
          
            | 9 | 	Fixed some read text errors in ship names (null race and variants)
 | 9 | 	Fixed some read text errors in ship names (null race and variants)
 | 
          
            | - |   | 10 | 	Fixed ship name when importing ship
 | 
          
            | 10 | 	
 | 11 | 	
 | 
          
            | 11 | 1.52
 | 12 | 1.52
 | 
          
            | 12 | 	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
 | 13 | 	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
 | 
          
            | 13 | 	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
 | 14 | 	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
 | 
          
            | 14 | 	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
 | 15 | 	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
 |