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Rev 95 Rev 101
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		bool remove(const Utils::String &dir);
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		bool remove(const Utils::String &dir);
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		bool parse(const Utils::String &data, CPackages *pPackages);
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		bool parse(const Utils::String &data, CPackages *pPackages);
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		bool findDir(const Utils::String &dir);
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		bool findDir(const Utils::String &dir);
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		bool writeData(CyStringList *lines);
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		bool writeData(CyStringList *lines);
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		void updateCurrentVFS();
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		void updateCurrentVFS(bool bReload);
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		void clear();
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		void clear();
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		bool setSelectedGameDirectory(int iGame, bool temp = false);
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		bool setSelectedGameDirectory(int iGame, bool temp = false);
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		bool setSelectedDirectory(const Utils::String &dir, bool temp = false);
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		bool setSelectedDirectory(const Utils::String &dir, bool temp = false);
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		void reselectTemporaryDirectory();
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		void reselectTemporaryDirectory();
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		void setLanguage(int iLang);
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		void setLanguage(int iLang);
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		void setLoad(bool bLoad);
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		void setLoad(bool bLoad);
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		bool isAllTextLoaded() const;
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		bool isDir(const Utils::String &dir) const;
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		bool isDir(const Utils::String &dir) const;
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		bool hasSelected() const;
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		bool hasSelected() const;
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		bool isEmpty() const;
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		bool isEmpty() const;
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		int highestGame() const;
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		int highestGame() const;
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