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Line 82... |
| 82 |
Utils::String GetGameDir(const Utils::String &dir) const;
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82 |
Utils::String GetGameDir(const Utils::String &dir) const;
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| 83 |
Utils::String GetProperDir(const Utils::String &dir) const;
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83 |
Utils::String GetProperDir(const Utils::String &dir) const;
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| 84 |
Utils::String GetAddonDir(const Utils::String &dir) const;
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84 |
Utils::String GetAddonDir(const Utils::String &dir) const;
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| 85 |
bool isAddon(const Utils::String &ext) const;
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85 |
bool isAddon(const Utils::String &ext) const;
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| 86 |
int getTextID(const Utils::String &dir) const;
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86 |
int getTextID(const Utils::String &dir) const;
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| 87 |
int GetGameAddons(const Utils::String &dir, Utils::CStringList &exe);
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87 |
int getGameAddons(const Utils::String &dir, Utils::CStringList &exe) const;
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| 88 |
int GetGameFlags(int game);
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88 |
int GetGameFlags(int game);
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| 89 |
int GetMaxPatch(int game);
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89 |
int GetMaxPatch(int game);
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| 90 |
Utils::String GetModKey(int game);
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90 |
Utils::String getModKey(int game) const;
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| 91 |
void GetDirectoryData(GameDirectory *gameDir) const;
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91 |
void GetDirectoryData(GameDirectory *gameDir) const;
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| 92 |
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92 |
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| 93 |
int ConvertGameType(int gametype, int *version);
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93 |
int ConvertGameType(int gametype, int *version);
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| 94 |
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94 |
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| 95 |
int GetNumGames() { return m_lExe.size(); }
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95 |
int GetNumGames() { return m_lExe.size(); }
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