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typedef struct SComponantEntry {
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typedef struct SComponantEntry {
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	CyString		sSection;
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	CyString		sSection;
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	CLinkList<SComponantEntry2>	lEntries;
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	CLinkList<SComponantEntry2>	lEntries;
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} SComponantEntry;
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} SComponantEntry;
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CyString CPackages::m_sTempDir;
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CPackages::CPackages() : m_pCurrentGameExe(NULL)
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CPackages::CPackages() : m_pCurrentGameExe(NULL)
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{
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{
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	m_bRenameText = false;
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	m_bRenameText = false;
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	m_iLanguage = 0;
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	m_iLanguage = 0;
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	m_iGame = -1;
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	m_iGame = -1;