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void startup(const Utils::String &dir, const Utils::String &tempDir, const Utils::String &myDoc);
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40 |
void startup(const Utils::String &dir, const Utils::String &tempDir, const Utils::String &myDoc);
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| 41 |
void startup(const Utils::String &dir, const Utils::String &tempDir, const Utils::String &myDoc, const Utils::String &mod);
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void startup(const Utils::String &dir, const Utils::String &tempDir, const Utils::String &myDoc, const Utils::String &mod);
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| 42 |
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42 |
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| 43 |
bool extractAll(CBaseFile *baseFile, const Utils::String &dir, int game, bool includedir = true, CProgressInfo *progress = NULL) const;
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bool extractAll(CBaseFile *baseFile, const Utils::String &dir, int game, bool includedir = true, CProgressInfo *progress = NULL) const;
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| 44 |
bool generatePackagerScript(CBaseFile *baseFile, bool wildcard, Utils::CStringList *list, int game, bool datafile = false) const;
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bool generatePackagerScript(CBaseFile *baseFile, bool wildcard, Utils::CStringList *list, int game, bool datafile = false) const;
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| 45 |
CBaseFile *LoadPackagerScript(const Utils::String &filename, int compression, Utils::String (*askFunc)(const Utils::String &), Utils::CStringList *malformedLines = NULL, Utils::CStringList *unknownCommands = NULL, Utils::CStringList *variables = NULL);
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CBaseFile *LoadPackagerScript(const Utils::String &filename, int compression, Utils::String (*askFunc)(const Utils::String &), Utils::CStringList *malformedLines = NULL, Utils::CStringList *unknownCommands = NULL, Utils::CStringList *variables = NULL, CProgressInfo *progress = NULL);
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| 46 |
CyStringList *GetGlobals() { return &m_lGlobals; }
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46 |
CyStringList *GetGlobals() { return &m_lGlobals; }
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CyStringList *GetFakePatchOrder() { return &m_lFakePatchOrder; }
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47 |
CyStringList *GetFakePatchOrder() { return &m_lFakePatchOrder; }
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| 48 |
Utils::String getCurrentDirectory() const;
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48 |
Utils::String getCurrentDirectory() const;
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| 49 |
static CyString GetTempDirectory() { return m_sTempDir; }
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static CyString GetTempDirectory() { return m_sTempDir; }
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static const Utils::String &tempDirectory() { return m_sTempDir; }
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static const Utils::String &tempDirectory() { return m_sTempDir; }
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