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            | 31 | 	static int GeneratePackageUpdateData(const Utils::WString &dir, bool includeSingle = true);
 | 31 | 	static int GeneratePackageUpdateData(const Utils::WString &dir, bool includeSingle = true);
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            | 32 |  
 | 32 |  
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            | 33 | 	CPackages ();
 | 33 | 	CPackages ();
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            | 34 | 	~CPackages ();
 | 34 | 	~CPackages ();
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            | 35 |  
 | 35 |  
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            | 36 | 	bool isOldDir(const Utils::String&dir);
 | 36 | 	bool isOldDir(const Utils::WString &dir);
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            | 37 | 	bool read(const Utils::WString &dir, CProgressInfo *progress = NULL);
 | 37 | 	bool read(const Utils::WString &dir, CProgressInfo *progress = NULL);
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            | 38 | 	void startup(const Utils::WString &dir, const Utils::WString &tempDir, const Utils::WString &myDoc);
 | 38 | 	void startup(const Utils::WString &dir, const Utils::WString &tempDir, const Utils::WString &myDoc);
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            | 39 | 	void startup(const Utils::WString &dir, const Utils::WString &tempDir, const Utils::WString &myDoc, const Utils::WString &mod);
 | 39 | 	void startup(const Utils::WString &dir, const Utils::WString &tempDir, const Utils::WString &myDoc, const Utils::WString &mod);
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            | 40 |  
 | 40 |  
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            | 41 | 	bool extractAll(CBaseFile *baseFile, const Utils::String &dir, int game, bool includedir = true, CProgressInfo *progress = NULL) const;
 | 41 | 	bool extractAll(CBaseFile *baseFile, const Utils::String &dir, int game, bool includedir = true, CProgressInfo *progress = NULL) const;
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