| Line 108... | Line 108... | 
          
            | 108 | 	void SetCustomStart() { this->SetPackageType(PACKAGETYPE_CUSTOMSTART); }
 | 108 | 	void SetCustomStart() { this->SetPackageType(PACKAGETYPE_CUSTOMSTART); }
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            | 109 | 	void SetPackageUpdate() { this->SetPackageType(PACKAGETYPE_UPDATE); }
 | 109 | 	void SetPackageUpdate() { this->SetPackageType(PACKAGETYPE_UPDATE); }
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            | 110 | 	void SetNormalPackage() { this->SetPackageType(PACKAGETYPE_NORMAL); }
 | 110 | 	void SetNormalPackage() { this->SetPackageType(PACKAGETYPE_NORMAL); }
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            | 111 | 	void SetScriptType(int i) { SetNormalPackage(); m_iScriptType = i; _changed(); }
 | 111 | 	void SetScriptType(int i) { SetNormalPackage(); m_iScriptType = i; _changed(); }
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            | 112 |  
 | 112 |  
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            | 113 | 	virtual bool LoadPackageData(const Utils::String &sFfirst, const Utils::String &sRest, const Utils::String &sMainGame, Utils::CStringList &otherGames, Utils::CStringList &gameAddons);
 | 113 | 	virtual bool LoadPackageData(const Utils::String &sFfirst, const Utils::String &sRest, const Utils::String &sMainGame, Utils::CStringList &otherGames, Utils::CStringList &gameAddons, CProgressInfo *progress = NULL) override;
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            | 114 | 	virtual bool GeneratePackagerScript(bool wildcard, Utils::CStringList *list, int game, const Utils::CStringList &gameAddons, bool datafile = false) override;
 | 114 | 	virtual bool GeneratePackagerScript(bool wildcard, Utils::CStringList *list, int game, const Utils::CStringList &gameAddons, bool datafile = false) override;
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            | 115 |  
 | 115 |  
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            | 116 | 	CSpkFile();
 | 116 | 	CSpkFile();
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            | 117 | 	virtual ~CSpkFile();
 | 117 | 	virtual ~CSpkFile();
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            | 118 |  
 | 118 |  
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