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Line 216... |
| 216 |
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| 217 |
//TODO: convert this
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//TODO: convert this
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| 218 |
void ExtractTexts(CCatFile *catFile, CCatFile *secondCatFile, int textId);
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void ExtractTexts(CCatFile *catFile, CCatFile *secondCatFile, int textId);
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219 |
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| 220 |
bool GetTextureList(CyStringList *list, const unsigned char *olddata, size_t size);
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bool GetTextureList(CyStringList *list, const unsigned char *olddata, size_t size);
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bool AddTextFromFile(FILE *id, int textId = -1);
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| 222 |
bool AddTextFromFile(const Utils::String &file, int textId = -1);
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bool AddTextFromFile(const Utils::String &file, int textId = -1);
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| 223 |
bool ImportBodies(CyStringList *sceneModels, const Utils::String &filename);
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bool ImportBodies(CyStringList *sceneModels, const Utils::String &filename);
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| 224 |
bool ImportCockpits(const Utils::String &filename);
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223 |
bool ImportCockpits(const Utils::String &filename);
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| 225 |
Utils::String FormatShipData(CyStringList *cockpits, int *text, int game);
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224 |
Utils::String FormatShipData(CyStringList *cockpits, int *text, int game);
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| 233 |
virtual void SetDefaults ();
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232 |
virtual void SetDefaults ();
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| 234 |
virtual bool CheckHeader(const Utils::String header) const;
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233 |
virtual bool CheckHeader(const Utils::String header) const;
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| 235 |
SCockpit *_findCockpit(const Utils::String &sID);
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234 |
SCockpit *_findCockpit(const Utils::String &sID);
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| 236 |
void _addSection(Utils::CList<STypesSection> &list, const Utils::String §ion, const Utils::String &data);
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235 |
void _addSection(Utils::CList<STypesSection> &list, const Utils::String §ion, const Utils::String &data);
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| 237 |
void _addDataSection(CyStringList &list, Utils::CList<STypesSection> §ionList, bool bUseFirst);
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236 |
void _addDataSection(CyStringList &list, Utils::CList<STypesSection> §ionList, bool bUseFirst);
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| - |
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237 |
bool _addTextFromFile(CFileIO &F, int textId = -1);
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| 238 |
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238 |
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| 239 |
protected:
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239 |
protected:
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| 240 |
C_File *m_pSceneFile, *m_pCockpitFile;
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240 |
C_File *m_pSceneFile, *m_pCockpitFile;
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| 241 |
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241 |
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| 242 |
bool m_bLanguageText, m_bExistingShip;
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242 |
bool m_bLanguageText, m_bExistingShip;
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