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#pragma once
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#pragma once
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#include "spkdll.h"
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#include "spkdll.h"
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#include "Utils/String.h"
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#include "Utils/String.h"
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#include "lists.h"
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#include "lists.h"
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#include "CyString.h"
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#include "StringList.h"
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#include "Utils/StringList.h"
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Forward Class declarations
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// Forward Class declarations
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class CXspFile;
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class CXspFile;
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tstruct SGameWare {
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tstruct SGameWare {
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	char cType;
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	char cType;
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	int iType;
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	int iType;
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	int iText;
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	int iText;
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	CyString sWareName;
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	Utils::String sWareName;
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	int iPos;
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	int iPos;
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	SWares *pWare;
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	SWares *pWare;
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} SGameWare;
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} SGameWare;
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tstruct SGameShip {
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tstruct SGameShip {
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	int		  iType;
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	int		  iType;
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	int		  iText;
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	int		  iText;
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	int		  iPos;
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	int		  iPos;
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	CyString  sShipID;
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	Utils::String  sShipID;
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	CyString  sShipClass;
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	Utils::String  sShipClass;
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	CXspFile *pPackage;
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	CXspFile *pPackage;
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} SGameShip;
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} SGameShip;
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tstruct SBodies {
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tstruct SBodies {
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	CyString	 sNumbers;
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	Utils::String	 sNumbers;
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	CyString	 sSection;
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	Utils::String	 sSection;
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	CyStringList lEntries;
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	Utils::CStringList lEntries;
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} SBodes;
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} SBodes;
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tstruct SNeededLibrary {
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tstruct SNeededLibrary {
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	Utils::String	sName;
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	Utils::String	sName;
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	Utils::String	sAuthor;
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	Utils::String	sAuthor;