Line 11... |
Line 11... |
11 |
[DONE] * Creator, Customise Ship, adjust weapons display to allow scrolling when defaults are selected (readonly rather than disabled)
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11 |
[DONE] * Creator, Customise Ship, adjust weapons display to allow scrolling when defaults are selected (readonly rather than disabled)
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12 |
[DONE] * Creator, Customise Ship, adjust weapons display to show checks when default
|
12 |
[DONE] * Creator, Customise Ship, adjust weapons display to show checks when default
|
13 |
[DONE] * Installer, when replacing existing files, make a backup of the override scripts
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13 |
[DONE] * Installer, when replacing existing files, make a backup of the override scripts
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14 |
[DONE] * Game Launcher, restore plugin manager in correct state, ie Lite or Advanced (currently restores as lite)
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14 |
[DONE] * Game Launcher, restore plugin manager in correct state, ie Lite or Advanced (currently restores as lite)
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15 |
[DONE] * Add ship entries (components, dummies, etc) into plugin manager file (and text installing via archive)
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15 |
[DONE] * Add ship entries (components, dummies, etc) into plugin manager file (and text installing via archive)
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16 |
* Extract types file to GENERATED directory when exporting a ship
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16 |
[DONE] * Extract types file to GENERATED directory when exporting a ship
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17 |
* extract the types files for the ship (also display them in the spk explorer)
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- |
|
18 |
* Creator, Check possible crash when extracting ships/scripts from Windows Explorer
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17 |
* Creator, Check possible crash when extracting ships/scripts from Windows Explorer
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19 |
* Creator, dont load spk/xsp into creator when trying to extract
|
18 |
* Creator, dont load spk/xsp into creator when trying to extract
|
20 |
[DONE] * Creator, fix minimised ship tab when importing a 2nd ship
|
19 |
[DONE] * Creator, fix minimised ship tab when importing a 2nd ship
|
21 |
|
20 |
|
- |
|
21 |
* extract the types files for the ship (also display them in the spk explorer)
|
22 |
* Reinstall original files them each time the plugin manager closes (incase steam overrides them)
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22 |
* Reinstall original files them each time the plugin manager closes (incase steam overrides them)
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23 |
* Installer, InstallDialog, disable child if parent is disabled (or at least flag up a warning)
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23 |
* Installer, InstallDialog, disable child if parent is disabled (or at least flag up a warning)
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24 |
* Importing ship from XRM mod file, no texts?
|
24 |
* Importing ship from XRM mod file, no texts?
|
25 |
|
25 |
|
26 |
Features:
|
26 |
Features:
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Line 38... |
Line 38... |
38 |
* Change CyStringList to Utils::CStringList
|
38 |
* Change CyStringList to Utils::CStringList
|
39 |
* Refactor spk libraries
|
39 |
* Refactor spk libraries
|
40 |
* Split up header files and move all implementation to cpp files
|
40 |
* Split up header files and move all implementation to cpp files
|
41 |
* Improve library handling.
|
41 |
* Improve library handling.
|
42 |
* Update all automatic filename calls to work for special cases (FILETYPE_SCRIPT_UNINSTALL)
|
42 |
* Update all automatic filename calls to work for special cases (FILETYPE_SCRIPT_UNINSTALL)
|
43 |
* Add game language numbers to gameexe (30, 35, 38)
|
43 |
[DONE] * Add game language numbers to gameexe (30, 35, 38)
|
44 |
* Change fopen/fread with fstream
|
44 |
* Change fopen/fread with fstream
|
45 |
* Adjust to use precompiled headers
|
45 |
* Adjust to use precompiled headers
|
46 |
* reduce number of includes in header files
|
46 |
* reduce number of includes in header files
|
47 |
|
47 |
|
48 |
Additions:
|
48 |
Additions:
|