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2 |
* Add option to select between extracted and fake patch
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2 |
* Add option to select between extracted and fake patch
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3 |
* Update mod merge to work accross multiple files (record ids from different files to adjust in others)
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3 |
* Update mod merge to work accross multiple files (record ids from different files to adjust in others)
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4 |
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4 |
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5 |
* Add Extract Cut Data in Import Ship
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5 |
* Add Extract Cut Data in Import Ship
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6 |
* Check renaming of just added files (should change the to filename, not the current file point)
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6 |
* Check renaming of just added files (should change the to filename, not the current file point)
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7 |
* Included base TC dir for VFS
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- |
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8 |
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7 |
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9 |
[DONE] * Installer, InstallDialog, disable install button when nothing is checked
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- |
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10 |
[DONE] * Installer, Parent Mod, make sure mods are removed when parent mod is uninstalled
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- |
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11 |
[DONE] * Creator, Customise Ship, adjust weapons display to allow scrolling when defaults are selected (readonly rather than disabled)
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- |
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12 |
[DONE] * Creator, Customise Ship, adjust weapons display to show checks when default
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- |
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13 |
[DONE] * Installer, when replacing existing files, make a backup of the override scripts
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- |
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14 |
[DONE] * Game Launcher, restore plugin manager in correct state, ie Lite or Advanced (currently restores as lite)
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- |
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15 |
[DONE] * Add ship entries (components, dummies, etc) into plugin manager file (and text installing via archive)
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- |
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16 |
[DONE] * Extract types file to GENERATED directory when exporting a ship
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8 |
[DONE] * Included base TC dir for VFS
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17 |
[DONE] * Creator, dont load spk/xsp into creator when trying to extract
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- |
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18 |
[DONE] * Creator, fix minimised ship tab when importing a 2nd ship
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- |
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19 |
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9 |
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20 |
* Creator, Check possible crash when extracting ships/scripts from Windows Explorer
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10 |
* Creator, Check possible crash when extracting ships/scripts from Windows Explorer
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21 |
* extract the types files for the ship (also display them in the spk explorer)
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11 |
* extract the types files for the ship (also display them in the spk explorer)
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22 |
* Reinstall original files them each time the plugin manager closes (incase steam overrides them)
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12 |
* Reinstall original files them each time the plugin manager closes (incase steam overrides them)
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23 |
* Installer, InstallDialog, disable child if parent is disabled (or at least flag up a warning)
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13 |
* Installer, InstallDialog, disable child if parent is disabled (or at least flag up a warning)
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24 |
* Importing ship from XRM mod file, no texts?
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14 |
* Importing ship from XRM mod file, no texts?
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25 |
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15 |
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- |
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16 |
IconTypes.pck:
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- |
|
17 |
Check for matching ship id
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- |
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18 |
Add it to create
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- |
|
19 |
Merge with existing file when installing
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- |
|
20 |
|
- |
|
21 |
Skins.pck
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- |
|
22 |
<source texture>:<new skin>
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- |
|
23 |
Check all textures in model, find matching entries in skins (for race)
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- |
|
24 |
Extract skin textures.
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- |
|
25 |
Install: create skins file
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- |
|
26 |
Creator: Add skins section
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- |
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27 |
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26 |
Features:
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28 |
Features:
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27 |
* Add editing ships from within the plugin manager
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29 |
* Add editing ships from within the plugin manager
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28 |
* Allowing reading changes from TShips and intergrating them into the installed ships
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30 |
* Allowing reading changes from TShips and intergrating them into the installed ships
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29 |
* Repackaging of scripts within the installer
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31 |
* Repackaging of scripts within the installer
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30 |
* Add archive support in packager scripts
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32 |
* Add archive support in packager scripts
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