Rev 121 | Rev 125 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{185E2678-8252-47C3-AAA8-535E4CB769C1}</ProjectGuid>
<RootNamespace>Creator</RootNamespace>
<Keyword>ManagedCProj</Keyword>
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<CLRSupport>true</CLRSupport>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<CLRSupport>true</CLRSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<CLRSupport>true</CLRSupport>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<CLRSupport>true</CLRSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>14.0.25431.1</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)$(Configuration)\Creator\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)$(Configuration)\Creator\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../libspk/src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_SPKDLL;_STRINGCLR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>shell32.lib</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>main</EntryPointSymbol>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention />
<TargetMachine>MachineX86</TargetMachine>
</Link>
<EmbeddedResource>
<LogicalName>$(RootNamespace).%(Filename).resources</LogicalName>
</EmbeddedResource>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>../libspk/src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_SPKDLL;_STRINGCLR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>shell32.lib</AdditionalDependencies>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>main</EntryPointSymbol>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention />
<TargetMachine>MachineX86</TargetMachine>
</Link>
<EmbeddedResource>
<LogicalName>$(RootNamespace).%(Filename).resources</LogicalName>
</EmbeddedResource>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../libspk/src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_SPKDLL;_STRINGCLR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>$(SolutionDir)$(Configuration)/spk.lib</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>main</EntryPointSymbol>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention />
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>../libspk/src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_SPKDLL;_STRINGCLR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>$(SolutionDir)$(Configuration)\spk.lib</AdditionalDependencies>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>main</EntryPointSymbol>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention />
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Reference Include="System">
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</Reference>
<Reference Include="System.Data">
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</Reference>
<Reference Include="System.Drawing">
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</Reference>
<Reference Include="System.Windows.Forms">
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</Reference>
<Reference Include="System.Xml">
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\libspk\Windows\spk.vcxproj">
<Project>{c18ec70d-7048-485c-8bb3-e219c6c8e352}</Project>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\SpkExplorer\src\Forms\AddDialog.cpp" />
<ClCompile Include="..\SpkExplorer\src\Forms\ExtractDialog.cpp" />
<ClCompile Include="..\SpkExplorer\src\Forms\SpkForm.cpp" />
<ClCompile Include="src\AssemblyInfo.cpp" />
<ClCompile Include="src\Creator.cpp" />
<ClCompile Include="src\Forms\AddDepend.cpp" />
<ClCompile Include="src\Forms\AddShipPart.cpp" />
<ClCompile Include="src\Forms\BaseForm.cpp" />
<ClCompile Include="src\Forms\CreationWizard.cpp" />
<ClCompile Include="src\Forms\CustomiseGuns.cpp" />
<ClCompile Include="src\Forms\CustomiseInfo.cpp" />
<ClCompile Include="src\Forms\CustomisePerformance.cpp" />
<ClCompile Include="src\Forms\CustomiseShip.cpp" />
<ClCompile Include="src\Forms\CustomiseTurret.cpp" />
<ClCompile Include="src\Forms\CustomiseWeapons.cpp" />
<ClCompile Include="src\Forms\CustomiseWeapons1.cpp" />
<ClCompile Include="src\Forms\FileExplorer.cpp" />
<ClCompile Include="src\Forms\Form1.cpp" />
<ClCompile Include="src\Forms\ImportShip.cpp" />
<ClCompile Include="src\Forms\InputBox.cpp" />
<ClCompile Include="src\Forms\LoadShip.cpp" />
<ClCompile Include="src\Forms\ModDiff.cpp" />
<ClCompile Include="src\Forms\MultiForm.cpp" />
<ClCompile Include="src\Forms\PackageForm.cpp" />
<ClCompile Include="src\Forms\SelectFilesystem.cpp" />
<ClCompile Include="src\Forms\Waiting.cpp" />
<ClCompile Include="src\Forms\WizardAdvanced.cpp" />
<ClCompile Include="src\Forms\WizardBasic1.cpp" />
<ClCompile Include="src\Forms\WizardCore1.cpp" />
<ClCompile Include="src\Forms\WizardRebalance.cpp" />
<ClCompile Include="src\Forms\WizardStartup.cpp" />
<ClCompile Include="src\Forms\WizardUpdate.cpp" />
<ClCompile Include="src\stdafx.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\common\spknet.h" />
<ClInclude Include="..\SpkExplorer\src\Forms\AddDialog.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="..\SpkExplorer\src\Forms\ExtractDialog.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="..\SpkExplorer\src\Forms\SpkForm.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\AddCockpit.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\AddDepend.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\AddShipPart.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\AddShipText.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\AddWare.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\AddWareText.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\BaseForm.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\CreationWizard.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\CustomiseGuns.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\CustomiseInfo.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\CustomiseModel.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\CustomisePerformance.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\CustomiseShip.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\CustomiseTurret.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\CustomiseWeapons.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\CustomiseWeapons1.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\FileExplorer.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\Form1.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\ImportShip.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\InputBox.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\LoadShip.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\LoadText.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\ModDiff.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\MultiForm.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\Options.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\PackageForm.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\SaveDialog.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\SelectFilesystem.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\SelectGame.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\Waiting.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\WizardAdvanced.h">
<FileType>CppControl</FileType>
</ClInclude>
<ClInclude Include="src\Forms\WizardBasic1.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\WizardCore1.h">
<FileType>CppControl</FileType>
</ClInclude>
<ClInclude Include="src\Forms\WizardRebalance.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\WizardStartup.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\Forms\WizardUpdate.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="src\resource.h" />
<ClInclude Include="src\stdafx.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="app.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="X-PlugInManager-Creator.bmp" />
<Image Include="X-PlugInManager-Creator.ico" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\SpkExplorer\src\Forms\AddDialog.resx">
<DependentUpon>..\SpkExplorer\src\Forms\AddDialog.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="..\SpkExplorer\src\Forms\ExtractDialog.resx">
<DependentUpon>..\SpkExplorer\src\Forms\ExtractDialog.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="..\SpkExplorer\src\Forms\SpkForm.resx">
<DependentUpon>..\SpkExplorer\src\Forms\SpkForm.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\AddCockpit.resx">
<DependentUpon>src\Forms\AddCockpit.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\AddDepend.resx">
<DependentUpon>src\Forms\AddDepend.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\AddShipPart.resx">
<DependentUpon>src\Forms\AddShipPart.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\AddShipText.resx">
<DependentUpon>src\Forms\AddShipText.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\AddWare.resx">
<DependentUpon>src\Forms\AddWare.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\AddWareText.resx">
<DependentUpon>src\Forms\AddWareText.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\BaseForm.resx">
<DependentUpon>src\Forms\BaseForm.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\CreationWizard.resx">
<DependentUpon>src\Forms\CreationWizard.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\CustomiseGuns.resx">
<DependentUpon>src\Forms\CustomiseGuns.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\CustomiseInfo.resx">
<DependentUpon>src\Forms\CustomiseInfo.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\CustomiseModel.resx">
<DependentUpon>src\Forms\CustomiseModel.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\CustomisePerformance.resx">
<DependentUpon>src\Forms\CustomisePerformance.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\CustomiseShip.resx">
<DependentUpon>src\Forms\CustomiseShip.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\CustomiseTurret.resx">
<DependentUpon>src\Forms\CustomiseTurret.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\CustomiseWeapons.resx">
<DependentUpon>src\Forms\CustomiseWeapons.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\CustomiseWeapons1.resx">
<DependentUpon>src\Forms\CustomiseWeapons1.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\FileExplorer.resx">
<DependentUpon>src\Forms\FileExplorer.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\Form1.resx">
<DependentUpon>src\Forms\Form1.h</DependentUpon>
<SubType>Designer</SubType>
<LogicalName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(RootNamespace).%(Filename).resources</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\ImportShip.resx">
<DependentUpon>src\Forms\ImportShip.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\InputBox.resx">
<DependentUpon>src\Forms\InputBox.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\LoadShip.resx">
<DependentUpon>src\Forms\LoadShip.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\LoadText.resx">
<DependentUpon>src\Forms\LoadText.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\ModDiff.resx">
<DependentUpon>src\Forms\ModDiff.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\MultiForm.resx">
<DependentUpon>src\Forms\MultiForm.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\Options.resx">
<DependentUpon>src\Forms\Options.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\PackageForm.resx">
<DependentUpon>src\Forms\PackageForm.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\SaveDialog.resx">
<DependentUpon>src\Forms\SaveDialog.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\SelectFilesystem.resx">
<DependentUpon>src\Forms\SelectFilesystem.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\SelectGame.resx">
<DependentUpon>src\Forms\SelectGame.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\Waiting.resx">
<DependentUpon>src\Forms\Waiting.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\WizardBasic1.resx">
<DependentUpon>src\Forms\WizardBasic1.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\WizardStartup.resx">
<DependentUpon>src\Forms\WizardStartup.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="src\Forms\WizardUpdate.resx">
<DependentUpon>src\Forms\WizardUpdate.h</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>