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#include "../StdAfx.h"
#include "Form1.h"
namespace Creator {
Form1::Form1(array<System::String ^> ^args)
{
InitializeComponent();
System::String ^mydoc = Environment::GetFolderPath(Environment::SpecialFolder::Personal );
m_bAutoClose = false;
m_pWait = nullptr;
this->shipToolStripMenuItem->Image = this->imageList1->Images[1];
this->shipToolStripMenuItem1->Image = this->imageList1->Images[1];
this->multiPackageToolStripMenuItem->Image = this->imageList1->Images[this->imageList1->Images->IndexOfKey("multi")];
this->Closed += gcnew System::EventHandler(this, &Form1::CloseEvent);
this->Text = "Package Creator " + GetVersionString();
m_pLoadedList = new Utils::WStringList;
_pGameDir = new CGameDirectories(_WS(mydoc));
_pGameDir->setLanguage(44);
// default settings
m_settings = new SSettings;
m_settings->bGenerateUpdate = false;
m_iLocX = m_iLocY = -1;
this->toolTip1->SetToolTip(this->button1, "Closes all open windows, will ask about saving any that have been modified when they close");
m_pPackages = new CPackages;
m_pPackages->startup(L".", _WS(IO::Path::GetTempPath()), _WS(Environment::GetFolderPath(Environment::SpecialFolder::Personal)));
m_pPackages->SetLanguage(44);
this->LoadData();
this->UpdateDisplay();
// parse any switches
this->parseCommandArguments(args);
if ( _pGameDir->isEmpty() )
_pGameDir->syncWithControlled(m_pPackages->GetGameExe());
}
Form1::!Form1()
{
}
bool Form1::CheckCommandArguments(array<System::String ^> ^args)
{
for ( int i = 0; i < args->Length; i++ ) {
String ^str = args[i];
if ( !String::Compare(str, "--create", true) )
return true;
else if ( !String::Compare(str, "--extract", true) )
return true;
else if ( !String::Compare(str, "--extracthere", true) )
return true;
else if ( !String::Compare(str, "--export", true) )
return true;
}
return false;
}
void Form1::parseCommandArguments(array<System::String ^> ^args)
{
int switchType = SWITCH_NONE;
if ( args ) {
ArrayList ^list = gcnew ArrayList();
for ( int i = 0; i < args->Length; i++ ) {
String ^str = args[i];
if ( switchType != SWITCH_NONE ) {
switch(switchType) {
case SWITCH_CREATE:
this->SavePackagerScript(str);
m_bAutoClose = true;
break;
case SWITCH_EXTRACT:
this->ExtractPackage(str, false);
m_bAutoClose = true;
break;
case SWITCH_EXTRACTHERE:
this->ExtractPackage(str, true);
m_bAutoClose = true;
break;
case SWITCH_EXPORT:
this->ExportPackage(str);
m_bAutoClose = true;
break;
}
switchType = SWITCH_NONE;
}
else if ( !String::Compare(str, "--create", true) ) {
switchType = SWITCH_CREATE;
}
else if ( !String::Compare(str, "--extract", true) ) {
switchType = SWITCH_EXTRACT;
}
else if ( !String::Compare(str, "--extracthere", true) ) {
switchType = SWITCH_EXTRACTHERE;
}
else if ( !String::Compare(str, "--export", true) ) {
switchType = SWITCH_EXPORT;
}
else {
list->Add(args[i]);
}
}
if ( list->Count ) {
this->OpenFiles(list, true, true);
m_bAutoClose = false;
}
}
}
String ^Form1::getShipSelection(CVirtualFileSystem *pVfs, System::String ^*shipName)
{
Utils::WStringList *ships = pVfs->getTShipsEntries();
if ( ships ) {
this->LoadText(pVfs);
LoadShip ^ls = gcnew LoadShip();
for(Utils::WStringNode *str = ships->first(); str; str = ships->next()) {
int tId = str->str.token(L";", 7).toLong();
String ^name = _US(pVfs->findText(0, 17, tId));
String ^race = (str->str.token(L";", 46).toLong() == 0) ? "" : _US(pVfs->findText(0, 1266, str->str.token(L";", 46).toLong()));
String ^text = race + " " + name;
int variation = str->str.token(L";", 51).toLong();
if ( variation && variation != 20 )
text = text + " " + _US(pVfs->findText(0, 17, 10000 + variation));
ls->AddShip(_US(str->data), text);
}
if ( ls->ShowDialog(this) == System::Windows::Forms::DialogResult::OK ) {
Utils::WString line = pVfs->getTShipsEntry(_WS(ls->GetData()));
if ( !line.empty() ) {
if ( shipName ) {
(*shipName) = ls->GetShipName();
}
return ls->GetData();
}
}
else return "";
}
return nullptr;
}
void Form1::ImportShip()
{
OpenFileDialog ^ofd = gcnew OpenFileDialog();
ofd->Filter = "X Catalog Files (*.cat)|*.cat";
ofd->Title = "Select the mod file to import a ship from";
ofd->FilterIndex = 1;
ofd->RestoreDirectory = true;
ofd->Multiselect = false;
CVirtualFileSystem *vfs = new CVirtualFileSystem();
if ( ofd->ShowDialog(this) == System::Windows::Forms::DialogResult::OK )
{
if ( !vfs->loadMod(_WS(ofd->FileName)) ) {
MessageBox::Show(this, "There was a problem when trying to import the ship\n" + ofd->FileName + "\n\nError: Unable to open mod file", "Error Importing Ship", MessageBoxButtons::OK, MessageBoxIcon::Error);
return;
}
this->UseWaitCursor = true;
vfs->updateModTexts(17);
String ^shipName = "";
String ^shipID = getShipSelection(vfs, &shipName);
if ( !shipID ) {
MessageBox::Show(this, "There was a problem trying to load the mod file\n" + ofd->FileName + "\n\nNo TShips file found", "Error Importing Ship", MessageBoxButtons::OK, MessageBoxIcon::Error);
}
else if ( shipID->Length ) {
String ^loadMod = ofd->FileName;
CXspFile *newShip = NULL;
while ( true ) {
Creator::ImportShip ^import = gcnew Creator::ImportShip(shipID, shipName, vfs);
import->ShowDialog(this);
newShip = (import->Error()) ? NULL : import->GetShip();
if ( !newShip ) {
if ( MessageBox::Show(this, "There was a problem when trying to import the ship\n" + ofd->FileName + " (" + shipID + ")\n\nError: " + import->getErrorString() + "\n\nWould you like to read files from another mod as well?", "Error Importing Ship", MessageBoxButtons::YesNo, MessageBoxIcon::Question) == System::Windows::Forms::DialogResult::Yes ) {
// load in another file
if ( ofd->ShowDialog(this) == System::Windows::Forms::DialogResult::OK ) {
loadMod = ofd->FileName;
if ( !vfs->loadMod(_WS(loadMod)) ) {
MessageBox::Show(this, "There was a problem when trying to import the ship\n" + ofd->FileName + " (" + shipID + ")\n\nError: Unable to open mod file", "Error Importing Ship", MessageBoxButtons::OK, MessageBoxIcon::Error);
break;
}
}
else break;
}
else break;
}
else break;
}
if ( newShip ) {
PackageForm ^childForm = this->OpenPackage(true, newShip, "", "Imported Ship");
childForm->Text = "Imported Ship";
newShip->adjustChanged(true);
childForm->UpdateChanged();
childForm->WindowState = Windows::Forms::FormWindowState::Maximized;
}
}
this->UseWaitCursor = false;
}
delete vfs;
}
void Form1::ImportShipFromVFS()
{
// some way to select the VFS to use
SelectFilesystem ^Filesystem = gcnew SelectFilesystem(_pGameDir);
if ( Filesystem->ShowDialog(this) != System::Windows::Forms::DialogResult::OK ) {
return;
}
Utils::WString dir = Filesystem->gameDir();
Utils::WString mod;
if ( Filesystem->gameMod() ) {
mod = dir + L"/mods/" + _WS(Filesystem->gameMod()) + L".cat";
}
CVirtualFileSystem *vfs = _pGameDir->selectedVFS();
if ( !vfs ) {
MessageBox::Show(this, "Error: Couldn't open Virtual File System", "Error Importing Ship", MessageBoxButtons::OK, MessageBoxIcon::Error);
return;
}
// load a mod on top of the VFS
if ( !mod.empty() ) {
if ( !vfs->loadMod(mod) ) {
MessageBox::Show(this, "There was a problem trying to open the mod file\n" + Filesystem->gameMod(), "Error Importing Ship", MessageBoxButtons::OK, MessageBoxIcon::Error);
return;
}
vfs->updateModTexts(17);
}
// get the ship id to load
String ^shipName = "";
String ^shipID = getShipSelection(vfs, &shipName);
if ( !shipID ) {
MessageBox::Show(this, "There was a problem trying to load ship data from VFS\n", "Error Importing Ship", MessageBoxButtons::OK, MessageBoxIcon::Error);
}
else if ( shipID->Length ) {
// import the ship
Creator::ImportShip ^import = gcnew Creator::ImportShip(shipID, shipName, vfs);
import->ShowDialog(this);
// create the new form with ship data
if ( !import->Error() ) {
PackageForm ^childForm = this->OpenPackage(true, import->GetShip(), "", "Imported Ship");
childForm->Text = "Imported Ship";
import->GetShip()->adjustChanged(true);
childForm->UpdateChanged();
childForm->WindowState = Windows::Forms::FormWindowState::Maximized;
}
}
// remove any mods that we have loaded
vfs->clearMods();
}
} //NAMESPACE