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#pragma once

using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;


namespace Creator {

        /// <summary>
        /// Summary for SelectGame
        ///
        /// WARNING: If you change the name of this class, you will need to change the
        ///          'Resource File Name' property for the managed resource compiler tool
        ///          associated with all .resx files this class depends on.  Otherwise,
        ///          the designers will not be able to interact properly with localized
        ///          resources associated with this form.
        /// </summary>
        public ref class SelectGame : public System::Windows::Forms::Form
        {
        public:
                SelectGame(String ^text, CPackages *p)
                {
                        InitializeComponent();

                        this->label1->Text = text;

                        m_pPackages = NULL;
                        if ( !p ) {
                                p = new CPackages;
                                p->startup(L".", L".", L".", L".");
                                m_pPackages = p;
                        }

                        for ( int i = 0; i < p->GetGameExe()->numGames(); i++ )
                        {
                                SGameExe *gameExe = p->GetGameExe()->game(i);
                                this->comboBox1->Items->Add(_US(gameExe->sName));
                        }

                        this->comboBox1->SelectedIndex = this->comboBox1->Items->Count - 1;
        
                }

                int GetGame() 
                {
                        return this->comboBox1->SelectedIndex;
                }

        protected:
                /// <summary>
                /// Clean up any resources being used.
                /// </summary>
                ~SelectGame()
                {
                        if (components)
                        {
                                delete components;
                        }
                        if ( m_pPackages )
                                delete m_pPackages;
                }
        private: System::Windows::Forms::Label^  label1;
        private: System::Windows::Forms::ComboBox^  comboBox1;
        private: System::Windows::Forms::Panel^  panel1;
        private: System::Windows::Forms::Button^  button2;
        private: System::Windows::Forms::Button^  button1;
        protected:
                CPackages  *m_pPackages;

        private:
                /// <summary>
                /// Required designer variable.
                /// </summary>
                System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
                /// <summary>
                /// Required method for Designer support - do not modify
                /// the contents of this method with the code editor.
                /// </summary>
                void InitializeComponent(void)
                {
                        this->label1 = (gcnew System::Windows::Forms::Label());
                        this->comboBox1 = (gcnew System::Windows::Forms::ComboBox());
                        this->panel1 = (gcnew System::Windows::Forms::Panel());
                        this->button2 = (gcnew System::Windows::Forms::Button());
                        this->button1 = (gcnew System::Windows::Forms::Button());
                        this->panel1->SuspendLayout();
                        this->SuspendLayout();
                        // 
                        // label1
                        // 
                        this->label1->Dock = System::Windows::Forms::DockStyle::Fill;
                        this->label1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 9.75F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, 
                                static_cast<System::Byte>(0)));
                        this->label1->Location = System::Drawing::Point(15, 15);
                        this->label1->Name = L"label1";
                        this->label1->Size = System::Drawing::Size(349, 77);
                        this->label1->TabIndex = 0;
                        this->label1->Text = L"Select the game";
                        this->label1->TextAlign = System::Drawing::ContentAlignment::MiddleCenter;
                        // 
                        // comboBox1
                        // 
                        this->comboBox1->Dock = System::Windows::Forms::DockStyle::Bottom;
                        this->comboBox1->DropDownStyle = System::Windows::Forms::ComboBoxStyle::DropDownList;
                        this->comboBox1->FormattingEnabled = true;
                        this->comboBox1->Location = System::Drawing::Point(15, 92);
                        this->comboBox1->Name = L"comboBox1";
                        this->comboBox1->Size = System::Drawing::Size(349, 21);
                        this->comboBox1->TabIndex = 1;
                        // 
                        // panel1
                        // 
                        this->panel1->Controls->Add(this->button2);
                        this->panel1->Controls->Add(this->button1);
                        this->panel1->Dock = System::Windows::Forms::DockStyle::Bottom;
                        this->panel1->Location = System::Drawing::Point(15, 113);
                        this->panel1->Name = L"panel1";
                        this->panel1->Padding = System::Windows::Forms::Padding(0, 10, 0, 0);
                        this->panel1->Size = System::Drawing::Size(349, 35);
                        this->panel1->TabIndex = 2;
                        // 
                        // button2
                        // 
                        this->button2->DialogResult = System::Windows::Forms::DialogResult::Cancel;
                        this->button2->Dock = System::Windows::Forms::DockStyle::Left;
                        this->button2->Location = System::Drawing::Point(0, 10);
                        this->button2->Name = L"button2";
                        this->button2->Size = System::Drawing::Size(75, 25);
                        this->button2->TabIndex = 1;
                        this->button2->Text = L"Cancel";
                        this->button2->UseVisualStyleBackColor = true;
                        // 
                        // button1
                        // 
                        this->button1->DialogResult = System::Windows::Forms::DialogResult::OK;
                        this->button1->Dock = System::Windows::Forms::DockStyle::Right;
                        this->button1->Location = System::Drawing::Point(274, 10);
                        this->button1->Name = L"button1";
                        this->button1->Size = System::Drawing::Size(75, 25);
                        this->button1->TabIndex = 0;
                        this->button1->Text = L"Select";
                        this->button1->UseVisualStyleBackColor = true;
                        // 
                        // SelectGame
                        // 
                        this->AcceptButton = this->button1;
                        this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
                        this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
                        this->CancelButton = this->button2;
                        this->ClientSize = System::Drawing::Size(379, 163);
                        this->ControlBox = false;
                        this->Controls->Add(this->label1);
                        this->Controls->Add(this->comboBox1);
                        this->Controls->Add(this->panel1);
                        this->MaximizeBox = false;
                        this->MinimizeBox = false;
                        this->Name = L"SelectGame";
                        this->Padding = System::Windows::Forms::Padding(15);
                        this->ShowInTaskbar = false;
                        this->StartPosition = System::Windows::Forms::FormStartPosition::CenterParent;
                        this->Text = L"Select Game";
                        this->TopMost = true;
                        this->panel1->ResumeLayout(false);
                        this->ResumeLayout(false);

                }
#pragma endregion
        };
}