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#pragma onceusing namespace System;using namespace System::ComponentModel;using namespace System::Collections;using namespace System::Windows::Forms;using namespace System::Data;using namespace System::Drawing;#include "WizardCore1.h"namespace Creator {/// <summary>/// Summary for WizardRebalance/// </summary>#ifdef DESIGNERpublic ref class WizardRebalance : public System::Windows::Forms::UserControl#elsepublic ref class WizardRebalance : public Creator::WizardCore1#endif{public:#ifdef DESIGNERWizardRebalance(Windows::Forms::Form ^parent, CBaseFile *p)#elseWizardRebalance(Windows::Forms::Form ^parent, CBaseFile *p) : WizardCore1(parent, p)#endif{InitializeComponent();////TODO: Add the constructor code here//}protected:/// <summary>/// Clean up any resources being used./// </summary>~WizardRebalance(){if (components){delete components;}}private:/// <summary>/// Required designer variable./// </summary>System::ComponentModel::Container ^components;#pragma region Windows Form Designer generated code/// <summary>/// Required method for Designer support - do not modify/// the contents of this method with the code editor./// </summary>void InitializeComponent(void){this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;}#pragma endregion};}