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//************************************************************************//// LCDManager.cpp//// The CLCDManager class is the representation of a "Screen". LCD UI class// objects are added here.//// Logitech LCD SDK//// Copyright 2005 Logitech Inc.//************************************************************************#include "LCDManager.h"//************************************************************************//// CLCDManager::CLCDManager////************************************************************************CLCDManager::CLCDManager(void){m_dwElapsedTime = 0;m_dwExpirationTime = 0;m_dwStartTime = 0;}//************************************************************************//// CLCDManager::~CLCDManager////************************************************************************CLCDManager::~CLCDManager(void){Shutdown();}//************************************************************************//// CLCDManager::Initialize////************************************************************************HRESULT CLCDManager::Initialize(void){HRESULT hRes = CLCDCollection::Initialize();if(FAILED(hRes)){LCDUITRACE(_T("CLCDManager::Initialize(): failed to initialize base class.\n"));Shutdown();return hRes;}SetOrigin(0, 0);SetSize(LGLCD_BMP_WIDTH, LGLCD_BMP_HEIGHT);hRes = m_Gfx.Initialize(GetWidth(), GetHeight());if(FAILED(hRes)){LCDUITRACE(_T("CLCDManager::Initialize(): failed to initialize graphics component.\n"));Shutdown();return hRes;}return S_OK;}//************************************************************************//// CLCDManager::Shutdown////************************************************************************void CLCDManager::Shutdown(void){m_Gfx.Shutdown();}//************************************************************************//// CLCDManager::GetLCDScreen////************************************************************************lgLcdBitmap160x43x1 *CLCDManager::GetLCDScreen(void){return m_Gfx.GetLCDScreen();}//************************************************************************//// CLCDManager::GetBitmapInfo////************************************************************************BITMAPINFO *CLCDManager::GetBitmapInfo(void){return m_Gfx.GetBitmapInfo();}//************************************************************************//// CLCDManager::Draw////************************************************************************HRESULT CLCDManager::Draw(void){LCDUIASSERT(NULL != m_Gfx.GetHDC());LCDUIASSERT(NULL != m_Gfx.GetHBITMAP());if((NULL == m_Gfx.GetHDC()) || (NULL == m_Gfx.GetHBITMAP())){LCDUITRACE(_T("CLCDManager::Draw(): trying to draw without successful Initialize() first.!\n"));return E_FAIL;}// select our bitmap into the Gfx DCm_Gfx.BeginDraw();m_Gfx.ClearScreen();// invoke LCD UI ElementsOnDraw(m_Gfx);// select it back out of itm_Gfx.EndDraw();return S_OK;}//************************************************************************//// CLCDManager::Update////************************************************************************void CLCDManager::Update(DWORD dwTimestamp){LCDUIASSERT(m_dwStartTime != 0);m_dwElapsedTime = (dwTimestamp - m_dwStartTime);CLCDCollection::OnUpdate(dwTimestamp);}//************************************************************************//// CLCDManager::SetExpiration////************************************************************************void CLCDManager::SetExpiration(DWORD dwMilliseconds){m_dwStartTime = GetTickCount();m_dwElapsedTime = 0;m_dwExpirationTime = dwMilliseconds;}//************************************************************************//// CLCDManager::HasExpired////************************************************************************BOOL CLCDManager::HasExpired(void){return (!m_dwStartTime || (m_dwElapsedTime > m_dwExpirationTime));}//************************************************************************//// CLCDManager::OnLCDButtonDown////************************************************************************void CLCDManager::OnLCDButtonDown(int nButton){UNREFERENCED_PARAMETER(nButton);}//************************************************************************//// CLCDManager::OnLCDButtonUp////************************************************************************void CLCDManager::OnLCDButtonUp(int nButton){UNREFERENCED_PARAMETER(nButton);}//** end of LCDManager.cpp ***********************************************