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// stdafx.h : include file for standard system include files,// or project specific include files that are used frequently, but// are changed infrequently#pragma once#ifdef _WIN32#include <windows.h>#endif#include <Utils/WString.h>#include "../../common/InputBox.h"using namespace System;using namespace System::Runtime::InteropServices;inline System::String^ _US(const Utils::WString& str){System::String^ Str = gcnew System::String(str.c_str());return Str;}inline Utils::WString _WS(System::String^ str){if (!str || !str->Length)return L"";const wchar_t* chars = (const wchar_t*)(Marshal::StringToHGlobalUni(str)).ToPointer();std::wstring s = chars;Marshal::FreeHGlobal(IntPtr((void*)chars));return s;}