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Plugin Manager:
1.91
Fixed incorrect texts
Improving handling of larger
1.90
Improved handling of installing zip files from older games
1.89
Fixed installing archives
Fixed catpck tool unpacking files
1.88
Fixed Ship Creator editing of ship data
1.87
Fixed shuffling of fake patches for packages with multiple
1.86
Fixed Creator extracting game data
Fixed default EMP ware texts for X3FL
Fixed importing of RAR files in Package Creator
1.85
Fixed installing of X3 Reunion scripts
Fixed globals when package is disabled
1.84
Fixed TextDB crash (Displaying Custom Wares Dialog)
Fixed signed package check for globals
1.83
Improved ship installing for FL
Updated linking script to use types file instead of text file (for FL)
1.82
Fixed auto updater
1.81
Fixed installing packages from archives
1.80
Added UTF8 support
Added support for Cyrillic filenames and text
Added Global settings to indiviual packages (allowing multiple packages to edit globals)
Fixed Readme files not installing correctly
Fixed ScriptType reading in packager scripts
Fixed "Allow Selection" for Multi-Packages in creator
1.71
Fixed FakePatch compatability check for X3FL
Fixed generation of text files
1.70
Fixed Game exe name displaying (removed brackets)
Fixed version checks
Fixed fake patch shuffling
Fixed duplicate entries in Package Browser
Fixed list of packages in Package Browser (incorrectly filtering some out)
Fixed packing multiple files from packager scripts
Improved downloading of packages
Moved downloaded packages to MyDocuments (to prevent access rights)
Added caching of downloadable packages
Added automatic downloading of dependency packages
1.63
Fixed Game Launcher
Fixed auto text renaming
Added automatic file packing from packager scripts
Added Visual Studio Redist 2022 to installer
1.62
Fixed AutoUpdater
Fixed Error in installing dependecies
1.61
Fixed installing of FakePatches
Fixed Enabling of packages
Updated for VS2022/Windows 11
1.6
Added new Directory Control dialog for adding/removing game directories
Improved Mod File handling
Fixed crash in fake patch control
Improved extraction options for package files
Added files being connected to multiple games
Added support for automatically installing found dependacies
Added support for X3 Farnham's Legacy
1.531
Fixed mistake in existing file matching
1.53
Fixed exporting of Bodies file
Improvements to Texture extracting when importing ships
Added shader files to Ship Extraction
Virtual File System will now find matching pbd/bod if it cant read the bob files
Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
Added libx2bc to allow decompiling of bob files
Fixed some read text errors in ship names (null race and variants)
Fixed ship name when importing ship
1.52
Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
Ship Creator, Customise Ship, Default weapons now based on the primary game selected
Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)
Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
Game Launcher, added Advanced plugin manager to menu
Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
Creator, Fixed maxmising package form when importing ships.
Creator, ship values added to packager script (and pluginmanager.txt) when exported
Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
Extract/Export from file context menu no longer opens the file in the Creator if its already running
1.51
Fixed restoring of Original Files
Adjusted Customise Ship, Primary Game. Now allows you to switch between game directories
Added shield names in Customise Ship (rather than ID's)
Synced game directories in Creator with Plugin Managers controlled directories
Fixed issue with installing some pck script files
Fixed issue with reinstalling parent package (no longer disappears from list)
1.50
Fixed invisible ship models in AP
Fixed installing of readme files
Added use of no_steam exe for Game Launcher
Fixed Save game manager
Save game manager now restores the creation/modified dates to the save files
TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
Added Ware Display to view all wares added and override the price/notoriety
Added Command slot display
Added Ware/Command conflicts view
1.48
Improved command line arguments for using --gamerun
Adjusted dummies creation (striped out rogue spaces)
Fixed compatibility issues with some mods (XRM, Litcube)
Fixed Importing ship from VFS
Additional improvements to Importing ship files
Improvements to ship installing in Albion Prelude
Fixed adding X3AP.exe so it no longer defaults to TC
Fixed importing of text files for ships
1.47
Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
Caps relval for ships to prevent overflow
1.45/1.46
Fixed several memory problems (includes failing to install some ships and crashes)
Fixed 0byte file error
Fixed conflicts detection in installed fakepatchs/mods
1.44
Fixed TCockpit creation for some ships with custom cockpits
Fixed uninstalling of some ships so they no longer break the rest of the ships
Fixed installing of some ship models so they no longer show invisible
Fixed Importing Ship to correctly extract some pbb files
Fixed a problem with reinstalling a ship and losing some of its files.
Fixed auto filetype detection for t/conversations
Fixed auto text file renaming for t/conversations
Added use of VFS when renaming of Text Files.
Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
1.43
Added option to load additional mod file when importing ships
Added option to import ships via the Virtual File System
1.42
Added spk converter to the Creator to open old spk files
Fixed reading and writing of cat files
Fixed installation of ships for AP
Fixed creation of Text files, stripping out invalid characters
Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
Added addition to error messages for importing ships
1.41
Improved protected directory detections
Fixed Protected directory surpression message
Fixed remove ship files from fake patch
Fixed Access denied display for downloading updates
1.40 RC3
Added support for game setting for each filter
1.40 RC2
Several ship installing fixes
1.40 RC1
Beta cleanup
1.40 Beta 16
Fixed large hull values in ship creator
Added setting base directory to vanilla when using addon
Saves enabled status between vanilla/modified switching
1.40 Beta 14
1.40 Beta 13
Fixed Custom Ships for Albion Prelude
Updated version checker to work with RC/Beta
1.40 Beta 12
Fixed Custom wares for Albion Prelude
1.40 Beta 11
Added addon support for EMP and general cat files
1.40 Beta 10
Improved handling for Addons
1.40 Beta 9
Fixed compile error
1.40 Beta 8
Fixed Creator
1.40 Beta 7
Added Albion Prelude support
1.40 Beta 6
Improved Filelog View
- Added date stamp
- Added export data to file
Added Export installed package data to file
Fixed freeze when uninstalling some packages
Added Automatic Text file rename/shuffle
1.40 Beta 5
Adjusted url display in creator
Fixed Save game manager
Fixed EMP Wares for mods with old version
1.40 Beta 4
Added archive support
Updated save game manager support (option to disable it)
1.40 Beta 3
Added Mod Diff to Creator
Added Mod Merge to Creator
Added Find packages online
1.40 Beta 2
Fixed Uninstaller
Fixed XSPConverter
1.40 Beta 1
Added XModDiff/XModPatch utils
Added Check package Update for all packages
Added View Fake Patch Assignment (Advanced)
Added Multi package support for both spk/xsp
Fixed scripts for ware name texts
1.20 Beta 1
Added enable/disabling multiple packages at once
Added installing/uninstalling multiple packages at once
Added Right click context menu for packages
Added Game Launcher
Added Additional Icons
1.10 RC4
Added More Languages
1.10 RC1
Added Enabled number of packages for each section
1.10 Beta 6:
Added Package numbers for each section
Added Status bar
1.10 Beta 5:
Fixed Child Window Position (Center Parent Display)
Fixed Main Window Top Level (no more going into background)
Added Unused Shared File Check on Exit
1.10 Beta 4:
Prevents Multiple instances of the program to run at the same time
Allows double clicking on files while manager is open
Fixed Ship Text/Scripts to display correct text
Fixed Child package display for Librarys
Fixed Adding ships to shipyards
1.10 Beta 3:
Removal of Uninstall scripts during purge
Use ship name as the text if no text exists
Improved installing of built in plugin manager scripts to make sure the newest ones are installed
Added Full EMP-X support
Added installed plugin manager script version to about display
1.10 Beta 2:
Added ships to shipyards
Purged uninstalled/disabled ships
Allowed seperate auto update for beta versions
1.10 Beta 1:
Added Ship Installing Support
1.00:
Fixed Multi-Package installing
Made Stable Release
RC4:
Fixed fake patch installing
Fixed script sign checker
Fixed directory removal text
Fixed installing packages from different games
RC3:
Fixes the game exe checker when installing over old plugin manager
Several optimisations
Adjusted Automatic text file renaming
RC2:
Added Compatability for X3: Reunion
RC1:
Added Remove Directory option to clear plugin manager completly from a game directory
Fixed installing of built in scripts
Fixed plugin manager text files
Added installing spk files from command line
Optimised loading and closing of manager
Beta 7:
Filters out mods for different games from mod selector list
Beta 6:
Improved Mod Selector
Fixed crash in some mods
Added Details display in Mod Selector
Fixed HTML display for package descriptions
Saves main dialog size
Beta 5:
Added support for Custom Wares
Maintains seperate save games for vanilla and modified mode
Only creates plugin manager mod files when needed
Fixed emp ware file generation
Fixed version detecting for all games
Beta 4:
Fixed game directories with brackets in
Built in EMP mod
Added Plugin Manager scripts for both TC and X3
Beta 3:
Added Package Browser
Added Image for Mod Selector
Added Icon in Mod Selector list
Added Description Display for selected package
Beta 2:
Added Icon support for package list
Added Icon for program
Added Signed Display for package list
Added VC++ Distributables into install
Added Current Mod Addons section in package list
spk.dll
2.10:
Fixed installing depencies
1.86:
Updated the VirtualFileSystem and TextDB
1.85:
Added old compression routines to convert older files
Fixed reading and writing of cat files
Fixed creation of Text files, stripping out invalid characters
Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
1.68:
Fixed save game manager backup location
1.64:
Added fake patch ordering support
Fixed cat file support
Added Diff generation support
Added Mod Merge support
1.36:
Fixed Disabling shared files for vanilla
1.32:
Optimised Closing Down
1.31:
Adjusted Blank Ship Entries
Adjusted Text Generation for Ships
1.30:
Fixed File Generation from fake patch/other mods
1.29:
Keeps selected mod selected if not controled by plugin manager
Fixed Text file creation
Fixed installing scripts with disabled dependacies
Fixed Error message for X2 ships
Fixed Removing unused shared files
1.28:
Fixed Cockpit entries
Fixed TShip last Entry
Added Support for Animations
Creates Mod Directory first when creating pluginmanager.cat/dat
Removes file extensions from bodies entries
Properly formats Dummies entrys
Added selected mod package to search for base files from
1.27:
Added Seperate cockpit weapon masks for each game
Added Support for CutData
Added Support for Bodies
Adjusted Dummies and Component file creation
1.26:
Added Proper UTF8 formating for created text files
Fixed Create Text file for Ship Names (including in german)
Fixed TShips Formatting
Fixed Uninstall Script Removal
Fixed removal of ship files and directories
1.25:
Added packager script support
1.24:
Writes shipname as ship text if no ship text exists
Adjusted installing built in scripts to allow overriding the install
1.23:
Added EMP-X Support
1.22:
Added Removing of unisntall scripts when purging
1.21:
Adjusted Shipyard flags for installed ships
1.20:
Finalised Ship Installer
1.10:
Add Ship Installer Support
1.00:
Made Stable
0.92:
Fixed EMP ware file creation
0.91:
Fixed cat file manipulation
Fixed invalid file in package crashes
Optimized loading directory startup
Fixed game version checking
0.90:
Added support for Custom Wares
Added backup/restore of save games for vanilla/modified
0.83:
Added built in EMP
0.82:
Added support for image files
Added support for script ratings
Fixed resaving files that are already compressed
Fixed signed script checking for data memory
0.81:
Added Library script support
Added Signed check for script files
Added Signed check for whole package
Fixed fake patch check (prevents multiple being created)
spktool.exe
1.22:
Added Command to use packager scripts
1.21:
Fixed appending files to existing spk files
Fixed adjusting settings on existing spk files
XSPConvertor
1.20:
Added Seperate Cockpit weapon masks for games
AutoUpdater:
1.10:
Allowed multiple files to be updated at once, ie libraries + program