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#include "log.h"
CLog *CLog::m_pInstance = 0;
CLog::CLog()
{
}
CLog::~CLog()
{
}
CLog *CLog::create()
{
if ( !m_pInstance ) {
m_pInstance = new CLog();
}
return m_pInstance;
}
void CLog::release()
{
if ( m_pInstance ) {
delete m_pInstance;
}
m_pInstance = 0;
}
void CLog::log(const CyString &sLogText)
{
CLog *pLogger = CLog::create();
pLogger->_log(sLogText);
}
void CLog::_log(const CyString &sLogText)
{
}