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Fixes:* change AP ship installation to use extracted format* Add option to select between extracted and fake patch* Fix problem with creating of mod files* Fix importing archives (scripts.uninstall)* Update mod merge to work accross multiple files (record ids from different files to adjust in others)* Load from achive (check uninstall scripts are copied not linked, prevent crash on close)* Check converstations.xml to not be included in auto text rename* Added non cat files to Virtual File System* Check VFS for text files when auto renaming texts* Fix problem with removing of files when installing a package that has changed (when a file in a package has changed, its not installed, instead its removed)* Fix problem of extracting pbb files when importing ships (or packed files in general)* Fix problem of installing pbb filesFeatures:* Add editing ships from within the plugin manager* Allowing reading changes from TShips and intergrating them into the installed ships* Repackaging of scripts within the installer* Add archive support in packager scriptsInternal Programming Changes:* Change CyString to Utils::String* Change CyStringList to Utils::CStringList* Refactor spk libraries* Split up header files and move all implementation to cpp files* Improve library handling.* Update all automatic filename calls to work for special cases (FILETYPE_SCRIPT_UNINSTALL)* Add game language numbers to gameexe (30, 35, 38)Linux/MAC* Create makefile/configure script to compile libriaries and tools under linux/mac